More Blender Fun

I’ve been playing more with blender, using the noob to pro tutorial, and various other resources. Blender is getting pretty good, with their support of cloth, bezier curves, soft body, sculpting, and blender game engine. I might try to make a game like starfox64 with the blender game engine. I’ll see. I do notice that blender seem to render their animation slower than 3dsmax, though. But it might be just my memory (I was learning 3dsmax a while back), and different settings.

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Guess who this is. He’s not wearing his trademark color, but I was just playing around with modeling and ignoring the texturing. I won’t use the character since I don’t need to get sued anyway. I was following Jonathan Williamson’s tutorial from http://www.montagestudio.org for this. ^_^

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It’s fun, thanks to crazypsycho for getting me involved further than I have been with blender. Although, I still want to master XSI once I get pretty good with blender. ^^

I’m currently trying to compile the latest build (2.50) with mingw/scons, as it have a new particle system. I still need to learn particles, hairs, retopo, cloth and various other things. Maybe I need to focus on learning how to draw anime character first, so I could easily create characters for my game. My current focus, other than school, is on Blender, C#/WPF Forms, and C++/wxWidgets… with the side focus on digital keyboard, self-improvement, writing, and drawing. ^^

3 Responses

  1. Hi, it seems that you’re following the same tutorial as me :)
    I also studied the Bézier Curves and did the tutorial :)

    Good job.

  2. Aw, thanks. :)
    I was going to check your website, but it’s inaccessible right now.

    I hope to learn more blender. Have not had much time for it lately.

  3. Actually the site my nick links to is my university personal homepage, only academic stuff :)

    I also have a blog here at wordpress where I post some of my studies in Blender: http://kunigami.wordpress.com/

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