Posted on July 30, 2008 by Lucine
I’ve been having fun compiling blender and its branches, for the last few days. Most of it were spent optimizing, and setting things up for automated builds in the future.
Compiling blender could be a pretty simple task, with minimal problems, thanks to those who worked on scons and mingw/visual c++ 2008. I spent some time [...]
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Posted on July 24, 2008 by Lucine
I’ve been playing more with blender, using the noob to pro tutorial, and various other resources. Blender is getting pretty good, with their support of cloth, bezier curves, soft body, sculpting, and blender game engine. I might try to make a game like starfox64 with the blender game engine. I’ll see. I do notice that [...]
Filed under: Personal, Self Study, Study | Tagged: 3D Modelling, Blender, Study | 3 Comments »
Posted on July 1, 2008 by Lucine
I have been learning Blender 3D modeling software in the last few weeks. While I would prefer to learn XSI, Blender has been surprisingly agile and powerful for a free 3d modeling software.
Following the tutorial at http://wiki.blender.org/index.php/Tutorials/Curves/B%C3%A9zier, I made the following 3d model.
The main difference is that I added extrusion and bevel to the filled [...]
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